![]() This means we will only be reading from (as opposed to writing to) the file and we wish to treat the contents of the file as if it were all binary data. FILE* fp = fopen(filename, “rb”) opens the file “karus_start.gtd” in the “read binary” mode. char filename = “karus_start.gtd” defines a variable name “filename” which is a pointer to an array of “char”s allocated on the stack. #include “stdio.h” includes the declarations for all standard input and output operations. The function int main(int argc, char** argv) is the main entry point for the program. Printf("ERROR: Unable to open file "%s"n", filename) ![]() However, I am assuming you know general programming concepts and the difference between memory on the stack vs. Here I’ll be assuming you have little to no C/C++ knowledge. ![]() Therefore, even though we’ll be discussing the 1299 file format this information is relevant for cracking all versions of the Knight Online terrain files. Also, if a particular map spans multiple versions of the game (with each version varying in the file structure) you can use the data you know is required for the 1299 version (discussed in this post) to figure out what was added/removed in other versions. The basic concepts I’ll discuss here are valid for reading any of the Knight Online content files. ![]() gtd will work as long as it’s from the 1299 version of the game – however I’d recommend that you also use “karus_start.gtd” so that our number match up.
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